He sailed to the east and he sailed to the west (XCOM: Enemy Unknown/Within, 2012-2013; Shadowrun Returns, 2013; Expeditions: Conquistador, 2013)

As I mentioned The Bureau: XCOM Declassified the other day, it’s only natural to mention XCOM: Enemy Unknown and Enemy Within, the later being an extension for the other. That’s a reboot from an old series of games made by MicroProse (yeah, Sid Meiers’s company at the time) now being developed by Firaxis Games (current Sid Meiers’s company) aside from the Civ series. Considering this, it’s no surprise that Enemy Unknown/Within are solid and well thought turn-based tactical games. To be perfectly clear, here you don’t win a fight because you were faster to react and to aim but because … Continue reading He sailed to the east and he sailed to the west (XCOM: Enemy Unknown/Within, 2012-2013; Shadowrun Returns, 2013; Expeditions: Conquistador, 2013)

I’m gon’ take you for an easy ride (The Bureau: XCOM Declassified, 2013; Mafia II, 2010)

Familiar with XCOM turn-based tactical games series? If not, it’s worth checking out, provided you fancy this kind of games. I could even write more about them, along with Shadowrun Returns. Today, it’s The Bureau: XCOM Declassified that get my attention, an exception among these XCOM games: while it retains a bit of the tactical game spirit, it mixes it in into a third-person player. Not surprisingly, the game got lot of cold or bad reviews. So I did not even tried it until it got very cheap, despite having enjoyed XCOM: Enemy Unknown and it’s expansion XCOM: Enemy Within. … Continue reading I’m gon’ take you for an easy ride (The Bureau: XCOM Declassified, 2013; Mafia II, 2010)