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Inconsistency #6: Gotham S01E01 — 25 September 2014

Inconsistency #6: Gotham S01E01

Solid cast they have for Gotham, a new TV series being sort of prequel to Batman. The first episode is promising.

The following is disturbing though:

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Not to spoil it for you, but Gordon’s partner gunned this Pepper down:

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That was in defense of Gordon: Pepper was utterly destroying him to resist arrest. So Gordon feels that he’s as much involved in the killing:

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But then they’re led to reconsider the motive for the arrest in first place. He was suspected of having committed brutal murder but they learned that he actually may just have been framed. They are suddenly thinking they’ll “loose their jobs” is the arrest was on erroneous grounds, since he was “innocent”:

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How come? Did they sentenced Pepper to death and executed him because they thought he committed murder or did they only kill him because he was a direct and immediate threat to Gordon’s life? It’s obviously the later and whether Pepper was guilty of the murder leading to his arrest, however sad it is, is actually completely irrelevant. Any detective, as Gordon, would get that.

A good actors cast is good but scenario matter nonetheless.

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Inconsistency #5: Z Nation S01E01 — 22 September 2014

Inconsistency #5: Z Nation S01E01

Tired of Zombies? I recently finished season 2 of Telltale The Walking Dead, I’m still reading the comics every month, you could say I’m not bored.

Or maybe it’s because this stuff interest was not solely based on the trend.

A contrario, I completely forgot about the TV show though – I’ve seen a few episodes since the middle of season 2, or more the first few minutes of some episodes, that’s all. I also lost hope on the idea to get a DayZ game playable. Arma 2 (DayZ) and Arma 3 (Breaking Point) mods are not much playable that they were when they started and it looks to me, from my (small) experience playing Arma 2 and Arma 3 themselves that it relates to shortcoming of the Real Virtuality engine made in-house by Bohemia Interactive. This engine is apparently great to give a very military/topographic map kind of ambiance but anything related to interaction with the environment or object sucks beyond reasonable expectations (entering a building is a mess! in 2014! not to mention taking an object on the ground or just organizing the character inventory). It’s acceptable just for some kind of virtual countryside trek (not even much, because the IA is fucked-up too in many regards, pathfinding to name one). It’s not for solo game in an environment filled by IA. It’s definitely not ok for a survival multiplayer game, with guys out there to take you out: the risk of random death squished by a door you’re closing yourself or pushed down a ladder by your friend following you is a definite game-breaker. The existence of DoomZ -self described as a remake of DayZ but made in a superior engine in which zombies can’t just walk through walls– is as much fun as tragic: Real Virtuality engine cannot do what id Tech 1 can, id Tech 1 initial release dating from 1993. About DayZ as standalone, it’s good to hear that it wont be using Real Virtuality per se but something called Enfusion but that’s only a “revamped” version of Real Virtuality and it’s very doubtful to me that you can build a good engine as an extra layer to a crappy one. If the code is shitty then it’s very likely due to a serious lack of planning and to general bad design. That’s cannot really be helped, even over time. I already published a long rant about it but I felt necessary to mention all that crap once more, since I was trying the other day to play a cool mod for Arma 3 and gave up due to more issue with Arma 3 (not able to load savegame to start with etc – isn’t it funny that “arma 3 not able to load save” give more than 500 000 results on google?).

There is still newsurvival/zombie based stuff released recently. Some of them seemed fishy from the start, some others I just failed to pay attention to. And so I’m getting on topic: there’s a new TV show called Z Nation and I decided to give it a try, mostly because I’ve seen the face of Harold Perinneau and I liked him as Augustus Hill in Oz. So far I’ve seen only one episode (out of two released). The zombies seems to have evolved, some are very fast, some other use tactics to defeat survivors: that’s an interesting take. You see survivors equiping some weaponry, discussing it smartly, for instance: should I use this bat? would be this pointy thing get stuck in a zombie? even though .22 is enough to kill a zombie, will it kill it/him fast enough? The apocalypse is happening since a few years. So we’re led to believe we’re are dealing with experienced smart guys. But, overall, not much of their decisions make any sense. They talk about saving ammunitions -good- but then use rifles full auto on zombies already dead with the first bullet fired. One though military character (played by Perinneau), commando-trained style, have both a handgun and an assault rifle: he uses his handgun in open countryside and the assault rifle inside buildings with no space at all to move around, how likely is that? The others, as a bunch of 6, they see one other character getting chomped by two zombies, they stay passive for 10 seconds -giving time for these zombies to actually be a danger for them too- and then suddently they all empty their weapons magazines on them. Are these guys serious about trying to survive here? How could these guy have survived several years already?

Inconsistency #4: Unsere Mütter, Unsere Vater/Generation War E03 — 28 March 2014

Inconsistency #4: Unsere Mütter, Unsere Vater/Generation War E03

Called Generation War in English (traduttore, traditore), this TV mini-series is a decent german historic fiction depicting the (mis)adventures of five germans during WWII. It’s in general quite satisfying, each of the five characters shows a different perception of the events, and none of them is either overly bad or good.

Coming from the ZDF, so german TV, that’s a welcome change from the usual documentaries about neo-nazis (it’s flabbergasting how much attention received, during these last 20 years, from german TV, a sad bunch of more or less 2000 morons listening to cheap metal, wearing sort of camo’ baggies with paraboots, doing gigs in communal ballroom of villages of 25 inhabitants). No, for once, that’s kind of a clever portray of a complicated past. And, as such, it’s bound to rise mixed feeling. Are these five germans representatives, those this show help to understand the big picture, etc, etc. Whatever, I found it satisfying.

Until episode 3.

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Episode 3 makes absolutely no sense. They found the one Soviet commissar enforcing a no-rape of polish or german girls policy. OK. They also found the one US Army Captain that was fine working knowingly with an ex-Gestapo high rank officer to recruit new personel, in Berlin, for the denazified new Germany, and as soon as may 1945. OK. That’s overly misleaded and misleading. I wonder how these fucked up notions came to the mind of the screenwriter Stefan Kolditz. He should explain himself. I can enjoy some artistic license but historic fictions must have some limits.

But really, the most dramatic and major inconsistency is that we are presented with Polish Armia Krajowa as anti-semitic and given the impression that Poles were focused on being overly anti-semitic during this timeframe. Portraying as such Poland is a terrible joke. They had more pressing matters, serious foes to focus on.

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Of all countries invaded/annexed/puppet by/of Germany, that’s the one that no only had no noticeable collaborators or State collaboration policy, a fact rare enough to be pointed out – unlike France (obviously), Albania, Belarus, Belgium, Croatia Estonia, Latvia, Lithuania, Monaco, Netherland, Norway, Serbia, Ukraine, etc.

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Not enough? Of all occupied Europe, that’s also the one that had by far the largest underground Resistance with the Armia Krajowa (Home Army, AK, 380 000 men including jews in 1944, loyal to Polish exiled government) but also the Armia Ludowa (People’s Army, AL, circa 30 000 in 1944, pro-soviet) and the Narodowe Siły Zbrojne (National Armed Forces, NSZ, 75 000 men at its maximum, recognizing Polish exiled government and anti-soviet). Not to mention that the Armia Krajowa had the Konrad Żegota Committee, unique in Europe: its own committee dedicated to the rescue of the Jews. Even if it’s possible to find accounts of anti-semitism in AK, portraying the AK as such as a whole is definitely grotesque.

Unsere Mütter, Unsere Vater is worth being watched. But only until episode 3 – you can skip this offending hoax.

Inconsistency #3: Spies of Warsaw — 22 November 2013

Inconsistency #3: Spies of Warsaw

Yeah yeah, I’m getting silent these days when there is so much to say. So I’ll be lazy at hell and provide you with one more inconsistency. A one that I regularly catch on TV/movies/games.

Spies of Warsaw is nice mini-series depicting the dire situation of Poland just when WWII was about to erupt. It’s a fiction but the general historical context seems nonetheless properly described (maybe except for the main french character that has a typical englishman face, but whatever). And then, woossh, blam: a car explode. Why does a car exploded in the spy game, maybe because of explosives. That would make sense. But no. No, it just explodes because of a gasoil leak that caught fire. And then the whole car is blownup. Yes, like so often in movies.

Out of curiosity, writters and movies producers should try, for fun, to burn a real car, just to see how it goes. Because except for the tires (and now the airbags, being fireworks based), nothing has no explode in a regular car. It just burns (and I wont even comment on the fact that gasoil does not necessarily catch fire easily).

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Inconsistency #2: The Shield S02E?? — 26 September 2013

Inconsistency #2: The Shield S02E??

The Shield scenario is obviously a bit much. Characters, social environment, ambiance, seem nonetheless accurately described. But in this episode where, however a shitty cop the Danny Sofer character actually is, IAD find drugs in her car, we hit a major inconsistency: how come an experienced officer could suggest having such a big bag of marijuana herb unnoticed since weeks, considering how strong it must smell?

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(ahem, yeah, I forgot in which episode it happened precisely, hehe)

Inconsistency #1: Strike-Back S04E05 — 19 September 2013

Inconsistency #1: Strike-Back S04E05

Long time since the last post, he? Yeah, I was too busy having too much free time. Anyway, here’s the first of what could be a long series: inconsistencies found in series/movies/you-name-it. Not stuff unrealistic per se, as fiction does not have to be necessarily, but stuff that really makes no sense in the overall context of the thing.

Today, the belle of the ball will be Strike Back: these super effective secret agents capture a IRA terrorist important asset in a foreign country. Then, somehow, at the airport, while about to embark, they decide to let her go to pee (!) in the airport toilets, only under surveillance of two persons (!!) and these two let her pee out of sight, alone in the toilet room (!!!). Sloppy. They deserve to be killed.

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